Chinese team FunPlus Phoenix wins League of Legends World Championship

king 4月前 80


Chinese team FunPlus Phoenix (FPX) defeated European rivals G2 Esports to win the World Championship finals of esports phenomenon League of Legends.

FPX beat the favorites G2 Esports in all three of their games to win the championship in one of the world's biggest online games, watched by a crowd of 15,000 spectators in Paris.
Even more tuned in online to see two teams face off to win a largely crowd-funded prize that hasn't been finalized yet. (Last year's prize pool totaled up to $6.45 million.)
G2 Esports represented Europe, a region that won the championship in 2011 when the games first started but hasn't secured victory at Worlds since then.
    FPX, a relatively newer group that formed in 2018, represented China, which had a team win the crown last year.
    After the game FPX member Doinb, said, "Before this, a lot of people said that a mid laner that played my playstyle doesn't deserve to win the championship, but I think I finally proved that I deserved it."
    Every year League of Legends, puts on a show at its World Championship esports finals. In 2017, it flew a giant dragon into a bird's nest during during the Beijing finals using augmented reality. Last year, it had a virtual Korean pop band. This year, the events team has opted for hologram-like projections.
    But before the teams faced off, Riot Games's opening ceremony aimed to be pure spectacle. The events team drew inspiration from other major sporting and music events.
    "We watched the Super Bowl half time show, and we picked it apart: Hey, I really love the way they've made the moment happen," Adam Mackasek, Riot Games' associate manager of esports events, told CNN Business. "Same thing when there's an Olympics. We really try to dive deep on award shows through the entire year for how they shoot their content."
    For Sunday's finals, Riot's events team put in one of the world's biggest orders for a metallic, mesh material called holonet, which can be used to put on hologram-like images. Mackasek describes holonet as akin to "a movie screen, but there's a bunch of holes in it that makes things look 3D."
    "When we held our first World Championship it was literally in a conference room with hundreds of people watching, and a million people watching online," said John Needham, Riot's head of global esports. "Now, when you look at where we are in our sport, we're filling 20,000 person arenas and we have 100 million viewers online. So it's just been massive growth."
    Many parts of the opening ceremony got the hologram treatment. When artists performed, they sometimes appeared to be under the magic spell of characters from the "League of Legends" video game. Various performers appeared to teleport around the stage and dancers performed with a character's blades.
    Riot is also capitalizing on its brand deal with Louis Vuitton, as female performers of the fictional hip hop group True Damage will wear designer clothes.
    The hologram effect will be there throughout the finals. Depending on which five-man team takes home the championship, Riot will switch out the holographic images of the players in the background.
    Dancers perform in time with virtual blades via a hologram-like display for the League of Legends World Championship of 2019.
      Mackasek said his team had considered sticking with augmented reality like last year's viral Korean pop hit, or even using lasers. They always want to change things up with new technology, he said.

      "We don't want people to feel like they know what they're going to see. It challenges us not to take the safe route," he said. "No one ever thought they would see a dragon land in a bird's nest. No one expected a digital pop group dance on stage with an actual pop group."


      翻译:

      中国凤凰队(FPX)击败欧洲劲敌G2电子竞技队,赢得世界电子竞技现象传奇联盟总决赛。
      FPX在三场比赛中都击败了最受欢迎的G2电子竞技,赢得了世界上最大的在线游戏之一的冠军,在巴黎有15000名观众观看了该游戏。
      更多的人在网上观看了两队对决,以赢得一个尚未最终确定的主要由群众资助的奖项。(去年的奖金总额高达645万美元。)
      G2电子竞技代表着欧洲,这个地区在2011年奥运会刚开始的时候就赢得了冠军,但从那以后就没有在世界上取得过胜利。
      FPX是一个相对较新的集团,成立于2018年,代表中国,去年有一支球队赢得了冠军。
      赛后FPX的成员Doinb说,“在这之前,很多人都说一个踢出我球风的中场球员不值得赢得冠军,但我想我终于证明了我是罪有应得的。”
      每年的传奇联盟,都会在世界锦标赛的电子竞技总决赛上上演一场秀。2017年,在北京奥运会决赛期间,它用增强现实技术将一条巨龙送入鸟巢。去年,它有一个虚拟的韩国流行乐队。今年,项目组选择了全息投影。
      但在两队对峙之前,防暴运动会的开幕式旨在纯粹的场面。赛事团队从其他大型体育和音乐赛事中汲取灵感。
      Riot Games负责电子竞技活动的副经理Adam Mackasek在接受CNN商业新闻采访时说:“我们看了半个赛季的超级杯,我们把它分了开来:嘿,我真的很喜欢他们让这一刻发生的方式。”奥运会也一样。我们真的试图通过全年的颁奖典礼深入了解他们如何拍摄内容。”
      在周日的决赛中,Riot的赛事团队订购了一种叫做holonet的金属网状材料,这种材料可以用来制作全息图像。Mackasek将holonet描述为类似于“一个电影屏幕,但它有一堆洞,使事情看起来像3D。”
      “当我们举办第一届世界锦标赛时,它实际上是在一个会议室里,数百人观看,100万人在线观看,”Riot的全球电子竞技负责人约翰·李约瑟(John Needham)说现在,当你看看我们在运动中的位置,我们正在填补20000人的竞技场,我们有1亿观众在线。所以这只是一个巨大的增长。”

      开幕式的许多部分都进行了全息处理。当艺术家表演时,他们有时似乎被“传奇联盟”视频游戏中的角色所施下的魔法所迷惑。各种各样的表演者在舞台上传送信息,舞者用一个角色的刀片表演。
      Riot也在利用与路易威登的品牌交易,因为虚构的嘻哈组合“真破坏”的女演员将穿着名牌服装。
      全息效果将贯穿决赛。根据哪支五人制球队夺冠,里奥特将调出背景中球员的全息图像。

      舞蹈演员们通过全息图一样的展示,用虚拟刀片为2019年的传奇联盟世界锦标赛及时表演。
      Mackasek说他的团队已经考虑过坚持使用增强现实技术,比如去年流行的韩国病毒,甚至是使用激光。他们总是想用新技术来改变现状,他说。
      “我们不想让人们觉得他们知道他们会看到什么。他说:“我们面临的挑战是不走安全路线。”没人想到他们会看到一条龙在鸟巢里降落没有人期望数字流行乐队在舞台上与真正的流行乐队共舞。”


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